A high-detail fragmentation grenade designed for near-future military or sci-fi game settings.
The model is fully optimized for real-time applications, including first- or third-person shooters, tactical sims, VR/AR, or cinematic scenes.
The design emphasizes functionality, bold silhouette, and production-ready realism. The translucent body reveals an inner shrapnel sleeve, giving it a layered and grounded feel while staying visually futuristic.
Game-Ready / Real-Time Asset
Modeling: Cinema 4D
UV Unwrapping: RizomUV
Baking & Rendering: Marmoset Toolbag 5
Texturing: Substance Painter (Metal/Rough PBR workflow)
Texture Maps: BaseColor, Roughness, Metallic, Normal, AO, Opacity
Polycount: optimized for games